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9 We must note that our descriptions are based on general equilibrium theory, which makes many assumptions about the players’ economic sophistication and information. In reality, the prices will be determined in the marketplace, and they will depend on the trading/splicing decisions of the players. Hence, the actual price process may or may not fit the descriptions here.
10 Forresters,
Additional References: Ortiz-Rojas, M. margaritaelizabeth. ortizrojas@ugent. b., Chiluiza, K. maelorti@espol. edu. e., & Valcke, M. kchilui@espol. edu. ecmartin. valcke@ugent. b. (2017). Gamification and Learning Performance: A Systematic Review of the Literature. Proceedings of the European Conference on Games Based Learning, 515–522.